Design-Principles
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YAGNI Principle - You Aren't Gonna Need It
A software development principle from Extreme Programming stating that functionality should not be added until …SOLID Principles
Five foundational object-oriented design principles that promote maintainable, flexible, and understandable …Single Responsibility Principle (SRP)
A SOLID design principle stating that a class should have only one reason to change, meaning it should …Open-Closed Principle (OCP)
A SOLID design principle stating that software entities should be open for extension but closed for …Liskov Substitution Principle (LSP)
A SOLID design principle stating that objects of a supertype should be replaceable with objects of a subtype …Law of Demeter
A design guideline for developing software, particularly object-oriented programs, that promotes loose …KISS Principle - Keep It Simple
A design principle stating that systems work best when they are kept simple rather than made complex, favoring …Interface Segregation Principle (ISP)
A SOLID design principle stating that no client should be forced to depend on methods it does not use, …DRY Principle - Don't Repeat Yourself
A software development principle stating that every piece of knowledge must have a single, unambiguous, …Dependency Inversion Principle (DIP)
A SOLID design principle stating that high-level modules should not depend on low-level modules, and both …Composition Over Inheritance
A design principle that favors object composition over class inheritance for code reuse, resulting in more …
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